Types
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Each Kinfolk has one of 9 Types associated with it. These types represent the expected play style of that Kinfolk, and are usually also represented in their appearance. While all types do equal damage to each other and direct elemental damage bonuses and resistances do not exist, certain types are expected to counter others due to their play styles.
Each Active Ability also has a type associated with it. Damaging abilities deal 10% increased damage if their type matches the type of the Kinfolk using it.
Types
Fire |
Playstyle: Zoner / Hit and run |
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Favorable matchup: Gaia | |
Unfavorable matchup: Water |
Water |
Playstyle: Combo / Flow-based |
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Favorable matchup: Fire | |
Unfavorable matchup: Gaia |
Gaia |
Playstyle: Token / Minion-based |
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Favorable matchup: Water | |
Unfavorable matchup: Fire |
Air |
Playstyle: Rush / Glass cannon |
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Favorable matchup: Earth | |
Unfavorable matchup: Mecha |
Earth |
Playstyle: Stall / Crowd control |
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Favorable matchup: Mecha | |
Unfavorable matchup: Air |
Mecha |
Playstyle: Tank / Bruiser-based |
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Favorable matchup: Air | |
Unfavorable matchup: Earth |
Light |
Playstyle: Buff / Sustain-based |
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Favorable matchup: Dark | |
Unfavorable matchup: Dark |
Dark |
Playstyle: Debuff / Trickery-based |
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Favorable matchup: Light | |
Unfavorable matchup: Light |
Null |
Playstyle: Neutral |
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Favorable matchup: None | |
Unfavorable matchup: None |